
Of course, when you get all the settings for a game just right and apply some nice post-processing filters to the image it can look downright incredible.
Pcsx2 emulator too fast Pc#
It's a mammoth undertaking to create an emulator that can deftly handle the thousands of games programmed in myriad ways to utilize the PS2's bizarre hardware to accomplish their rendering goals.Įmulated PS2 shots can look gorgeous, but they rarely show the little rendering errors or other inaccuracies that many games exhibit.īut every time I decide to try PS2 emulation on PC again I'm left disappointed with how much configuration needs to be done on a per-game basis and how often I run into inaccuracies or little rendering glitches that aren't present when playing the game on original hardware. PS2's architecture was bonkers, and I completely and utterly commend the work that the open-source community has poured into PCSX2 over the many years that it has been around. The notion of running my entire PS2 library through an emulator like PCSX2 at much higher resolutions (and sometimes framerates) has always sounded amazing to me, and I'd gladly route all of my PS2 gaming through emulation if it was as reliable, accurate, and hassle-free as playing on original hardware.
Pcsx2 emulator too fast 480p#
Well, that is to say I use a backwards-compatible PS3 outputting in 480p through an mClassic, which then upscales the image to 1080p with some post-processing anti-aliasing and color correction. The thing is, when I do revisit PS2 games I do so on original hardware.

I'm still picking up PS2 games that I didn't have in my collection on occasion to this very day, actually. It was arguably my favorite era of gaming, and its library is incredibly deep and diverse. I love my Retropie for everything pre-N64.įor Dreamcast, emulation has been quite accessible and accurate for a long while now, but I still have my Dreamcast and its library in storage just because I wasn't quite ready to part with those at the time.īut PS2 is a platform that I revisit quite often on and off throughout the year.

If I really wanted to go ham and cut the input latency overhead associated with emulation of those classic games even further I can load up Retroarch on my PC with runahead enabled too.Ĩ- and 16-bit gaming can be faithfully emulated on even the cheapest, most compact hardware imaginable now.
Pcsx2 emulator too fast tv#
I have a Retropie set up on my main low-lag gaming TV to cover everything from NES through SNES and mid-90's arcade (including Neo-Geo), and with CRT shaders and other niceties I am 100% satisfied with that for all of my retro gaming for those platforms. I felt okay doing so because, honestly, emulation for all of those platforms is accurate and performant enough that I can faithfully recreate the experience of playing them on original hardware via emulation. I sold my NES, SNES, Game Gear, PS1, Saturn (which I acquired later in life for collector reasons), and GameCube along with all of their respective accessories and games.

One of the first stockpile of physical goods to go was everything pre-Dreamcast. As time rolled on (and a kid was born), I found myself looking to simplify and de-clutter my physical assets a bit. without any intention of ever getting rid of them. When I was younger I had a collector mentality that resulted in me holding on to all of my original retro gaming consoles, cartridges, etc.
